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Ah one idea I had was to add some automation, kinda efficiency stuff to deal with piles of corpses. Like maybe you could employ some of the zombies to be grave digging minions

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Great idea! I've though of hiring someone, but the digging zombie minion is definitely a must!

Additionally, how about adding grave upgrades such as mausoleums that can store more corpses? That way you could reduce travel time and add more visual variety

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Yes, that was part of the original plan. I've been working on the buy/upgrade system, but also has to update the way you harvest the zombies. The better the grave is, the stronger the zombie (like a super zombie, skeletons, berserker, etc).

Not sure if I'll have the time to do so. I'm already working on two commercial games, so this is kind of a side project. The ideas of course keep coming to my mind and yours are welcome too.