Ah one idea I had was to add some automation, kinda efficiency stuff to deal with piles of corpses. Like maybe you could employ some of the zombies to be grave digging minions
Viewing post in Gravedigger's Harvest jam comments
Yes, that was part of the original plan. I've been working on the buy/upgrade system, but also has to update the way you harvest the zombies. The better the grave is, the stronger the zombie (like a super zombie, skeletons, berserker, etc).
Not sure if I'll have the time to do so. I'm already working on two commercial games, so this is kind of a side project. The ideas of course keep coming to my mind and yours are welcome too.