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Thank you! Most of the art is from asset packs btw, but I am looking to fix that issue with the pathfinding, you probably shouldn't run past every enemy though haha

I wasn't trying to. It was more so a result of the frame rate being so low that your moving about 100 to 200 pixels per cycle.

I see, yea it may vary depending on your PC I suppose, for me when testing the extent of the issue I took aggroing almost the entire map of enemies before it got so bad my framerate dropped. I'll keep in mind I need to try and optimize it even more. Thanks for the feedback!