Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Perhaps a Composite Collider or Polygon Collider might help fix it as well as setting the collider detection from Discrete to Continuous. If it's discrete it won't check the full physics movement, just where it would be on the next frame. I believe continuous would. I hope that helps!