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(+1)

Game has a lot of effects (camera shake, SFX, different animations, etc) but lacks functionality - Mech is undestructable when player leaves it (i was standing outside of mech) and was able to shoot (basically immortal). Also, why enemies were fighting each other (is it lore accurate?) As a solo creator myself I know how hard it is to do everything on your own, but It is essential to prioritize gameplay over visuals, meaning that you should make your game 100% operational and only after that begin to add some graphics. Anyway, good idea of "get out of mech" mechanic - keep working!

(+1)

Thanks for the feedback, I am aware the game is lacks functionality I kinda focus on animations and effects for this project. I got excited towards the end I tought I cant finish it so thats why some mechanics are messy and lacks functionality. But again thanks for the feedback really appreciate it.