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(+1)

I am going to as many games as I can on this jam and leaving constructive and positive feedback.

Constructive: Not very many issues, though sometimes it felt a bit difficult to see. I had some issues where I ended up looping all the way around but then the doors that were unlocked wouldn't open anymore. I also had an issue where none of the AI actually attacked me or did damage including the boss.

Positive Feedback: Very beautiful visuals and 3D models. The sounds went well with the movement and I liked the little glow everything had, using the mushrooms to guide in the cave was also a good touch! The Movement was also very smooth and the ability to double jump and dash made for some very nice map navigation.

Over all I think this is a fun game with lots of pretty visuals. There were some rough patches here and there but that's expected with the short timeframe to develop.

Nice Job!!!

Thanks for checking out the game and taking the time to give us your feedback!

We are currently working on giving the game a quick update with all the feedback to help improve visibility, performance and make the objective/path more clear.

Hey, we updated the game to address some of the feedback and if you felt inclined we would appreciate if you took another look!

thanks :)

sure I can take another look! It will probably be late tonight or tomorrow but I definately will before the voting ends.

Ok I gave it another try, and Yes! the lighting is soooooo much better now, I can fully appreciate the artwork so much more. I also like the addition of the banners throughout the halls, helps build to the atmosphere much better. I especially liked the changes to the cave system. I also like the UI fix where i can actually see my health and that I had 2 dashes this whole time!! Over all very well done game, I managed to find the end of the game much easier.

Now the main issue is getting the AI to aggro correctly. I managed to get a few to shoot at me but most still remain a bit unresponsive. It might be cool to give the boss 3 or more attack varieties if you are going to keep improving the game. Maybe one where it calls in laserbeams from the ceiling, kind of how the hammer of dawn looks in Gears of War. But thats just an exception of course, do what you guys think would fit the game. 

Anyway, nicely done, I improved my rating for this!

(+1)

Thanks for giving it another shot :D