Thanks for the awesome feedback!
The interface for the DNA combining was definitely the part of the game I felt the least-good about! It needs design love. But some colouring was the best I could do in the time allotted. It looked a lot better in my head! It could be done a lot better if I were to re-do it.
The notes about hitboxes is great feedback, thanks. I had not considered what people's expectations might be. Enemies' damage radiuses are actually significantly larger than their body - they have a bit of a ranged attack, but there's nothing in the design that affords that! Good catch. The spawn point for the enemies could definitely use improving too haha, you get ganked by them as your transitioning quite often 😅
Thanks again for the feedback, I really appreciate the write up. Thanks for playing! 🙂