Super cool wave based shooter !
I really like the visuals, the mech design is great and i like the red x white color scheme, makes it really pop against the bluer tones of the environement, the buildings are awesome as well in all their pixelated glory, they almost seem like they’re downscaled photosourced for the textures i don’t know it that’s the case but it looks great ^^
Gameplay wise everything feels solid with tight controls, and the goal is clear especially thanks to the minimap of the city.
I’ve had some small issues, it feels like the weapons in general lack a bit of feedback for hits, sometimes you’re not all that sure you’re doing any damage to enemies. This is particularily true for the missile secondary, i only think i got how it worked once i upgraded a bit, and i suppose it’s a hitscan ? Also had a bit of confusion with the minimap, i think it could be cool to have the player location not be just a dot but an arrow to know beter which direction you’re facing compared to the minimap.
Other than that no real big issues, the games is super fun, especially once you get a bit more upgrades. Now i was gonna play it till the 20 waves but i encountered a bug around wave 9 where i seemed to be stuck in a fall state or something, i couldstill shoot and all, and move very slowly, but i couldn’t jump (as if the game was waiting for a ground check to allow the jump to reset)not sure what caused this but it happened when i flew near a building where there were a bunch of the small enemies, i’ll provide a screen to make it a bit more clear
Regardless this doesn’t detract from the game’s quality, so well done :)