A little update.
Next version will still focus on introducing proper faction mechanics, starting with the church.
This requires some pretty big changes to existing quests and a creation of new ones, among other things.
Before I get to these, I would like to remind you to report any bugs you find, or tell me how you like the previous updates, like the large story expansion or the new dungeon loot system. Now for the faction changes.
First, joining the church will be completely different. The bloodstone quest will be moved and replaced with a new, much more simple quest, where you will have to visit all the shrines around the game world.
Each shrine will have its own theme, like shrine of health or shrine of happiness. You will have the option to donate 10 or 100 silver and pray. Doing this will change your stats depending on the amount of money you gave.
Finishing the quest will make you an Initiate and allow you to use level 1 prayer on any shrine for free. You will also unlock the first activity, maintaining the shrines. You will also receive a simple mandatory quest once a month.
Maintaining those shrines and doing these quests will raise your rank in the faction. Once you get enough points, you will get the bloodstone quest. Finishing it will promote you and you will unlock new activities as well as the pebble system.
Next rank will give you the blood staves and new activities. This will be it for this initial release.
One thing I also want to do is to overhaul the way Zacharias sells things. He won't accept money, but will take your faction points instead. Selling certain items to him will also increase your faction points.
There is still much work to do. In the meantime, I'd like to know what you think about these upcoming changes, and what you thought about the previous patches.