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I love the fact that you can destroy every object in a room! Played it this morning too and i see some things changed, love the visuals too but musics does get a bit too repetitive (itch made me comment same things 5 times, idk if you can still see it, i hope i deleted everything)

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I'm with you. Currently, the procedural level generation is very bare bones based on mostly Random.Range (e.g. uniform) probabilities. I hope to improve this after the jam to also create non-rectangle levels. Thanks for playing my game. Best, Matt