Lez goooo 138 points i love this game, great Idea!
EvoCorps
Creator of
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There should be no rules against the use of the scratch "engine" (you can use any game engine tbh), but i would consider using something different, something easy like Pygame for example, since scratch is not really made for game jams, and i have no idea how you expect to submit your game using scratch. But hey, it's your game your choice, this is only my opinion.
Note: if you have any framework that you'd like to learn with this jam, let me know. If you don't know wich framework to learn, if you want i can help you choose one.
Also, we have a 14 hour difference in time, so i'm writing to you now, but it's only 10 a.m. where i live, so yea... communication Is gonna be hard using only itch.io
Hi, i'm a solo student dev too, i've done some jams before and i usually use them to learn something new (new programming language, new framework, ecc...). I'm using this game jam specifically to learn Godot.
I have experience with C++, Lua, C, Python and some C#. Also i used engines in the past like Unity and Unreal Engine, but i've took a long break from engines to learn more how to make games with frameworks (such as SDL2, pygame and Love2D).
I'd love to work with you on this jam, my timezone is GMT+2 and here is my discord: evocorps
.rar files are almost the same things as .zip files, you have to extract it to run it, if you don't know how to extract a .rar file here is a video for it.
NOTE: make sure you don't already have things such as 7zip installed, you can do that by searching in the search bar for windows, if you already have them installed just double click the .rar files (if you have WIN11 click on "more options") and then hover with the mouse over an option called 7zip and then click "extract here"
Hope this helps - Franko
I really love the music design, the main menu theme seems like a swing with this call-response the bass gives ( i suppose it's something like C - Eb - G - Eb 3 times and then C - G - A - B and repeat), also i really love the gameplay too, the fact that you can choose wich character to play and they give differnt looks on the game is really enjoyable!
Wow this feedback was really good, i never tought about auto-flying! Thank you for playing, im very glad you liked my game! I already addressed how that bug works but here is an explaination :
- When you change levels, the game stores the bullets position (idk why, it isn't a feature, it just does that)
- when changing levels, the game clears all enemy, but cannot clear all bullets (otherwise an error comes up)
- When changing levels the game spawns you at the bottom of the screen
- so that means, that if you switch levels and you spawn with three bullets above you, you're dead
I am so sorry that this bug ruined your game experience, I tried to solve it, but nothing worked.
Thank you again for playing my game, and thank you for your time. - Franko
EDIT: i hope this explaination made you understeand how this bug works, and i hope next time i won't leave a bug like this one in the game haha
Thank you for playing the game, this game was inspired by 1942 for the nes, but then i tought that adding the freedom for the player to move around (without being forced to go upwards all the time) was a better solution to the problem of the theme not fitting a lot.
Thank you for your feedback. - Franko
Hi, thank you for playing. Im glad you enjoyed the game. Your feedback about the indicato is somethiing i tought about, i tought about adding an arrow that points upwards when taking all bulbs and an indicator that makes you see how many bubls out of 5 you have collected, but i tried and failed miserably haha, at the end i didn't have enough time to submit the bugfixes and the updates so i think i might update a better version with all the feedbacks when jam finishes.
Thank you for your time - Franko
thank you for playing, that is a bug unfortunately that i couldn't fix in time. Here is an explaination of how that bug works:
- When you change levels, the game stores the bullets position (idk why, it isn't a feature, it just does that)
- when changing levels, the game clears all enemy, but cannot clear all bullets (otherwise an error comes up)
- so that means, that if you switch levels and you spawn with three bullets above you, you're dead
I am so sorry that this bug ruined your game experience, I tried to solve it, but nothing worked.
Thank you again for playing my game, and thank you for your time. - Franko
EDIT: if you want, pleas try reaching part 2 again, i'll assure you that if there are no bullets at the bottom of the screen when changin levels, you will not die