Rather nice submission.
First, well done for submitting a 3D game is 48 hours. Thats impressive, even with pre-made assets.
Definitely fit the the GameJam theme of exploration.
I found avoiding the zombies was fun. The level in itself felt quite atmospheric, large for a Game Jam, and there seemed to be a decent amount to explore.
For improvements, there is a bunch of QoL (Quality of Life)/bugfixes you could make. These include:
- Popups not showing if you hover over the grave/item/etc. with your mouse before you come within a certain range.
- Light kind of bugs out if you put the mouse near the player model.
- Feels a bit arbitrary whether you will be hit by a zombie or not sometimes.
Could also do with another sub-objective other than just collecting money (The collecting keys was a good addition).
Overall, very good submission. Well done!