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(+1)

Rather nice submission. 

First, well done for submitting a 3D game is 48 hours. Thats impressive, even with pre-made assets.

Definitely fit the the GameJam theme of exploration.

I found avoiding the zombies was fun. The level in itself felt quite atmospheric, large for a Game Jam, and there seemed to be a decent amount to explore.


For improvements, there is a bunch of QoL (Quality of Life)/bugfixes you could make. These include: 

  • Popups not showing if you hover over the grave/item/etc. with your mouse before you come within a certain range.
  • Light kind of bugs out if you put the mouse near the player model.
  • Feels a bit arbitrary whether you will be hit by a zombie or not sometimes.

Could also do with another sub-objective other than just collecting money (The collecting keys was a good addition).


Overall, very good submission. Well done!