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(+1)

Day 2:

What I did today:

  1. I tweaked the resolution and layout size a bit so it is easier to create an outside part of the layout that looks like part of the layout to create smooth wrap behavior. 
  2. Spend way too much time figuring out if it might be possible to put birds near layout edges and have not found the solution for that. It means in the game I will have a "no bird zone" of width one viewport. Frustrating, but I do not want to get completely stuck on that, so ignoring it for now.
  3. Added some birds to scare off and mockup of UI. Also added a game loop with food being eaten every 3s - the more birds on the scene more gets eaten.
  4. Added mockups of the title screen and "game over" and "you won" screens.
  5. Updated the game on my draft page