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Thanks for checking out my game! ʕ•ᴥ•ʔ ♡ Glad you liked the Mimics, they’re my favourite haha! and yeah the camera doesn’t swap the control layout so it feels pretty janky, didn’t have time to implement that logic without having to worry about bugs sadly, it’s generally better to swap the camera to see different perspectives and rotate back to move again.

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Ah no worries, the deadlines are always touch ^^ Yeah the big pillars made seeing difficult but the grid is limited enough that I didn't mind it haha.
Idunno if you'd keep working on it, but if you made a randomised version it'd be cool to work in some minesweeper-like context where you can tell the number of adjacent traps, or maybe a ping type system where you can tell if you're cold-warm-hot distance to the mimic from its reply.