Ah no worries, the deadlines are always touch ^^ Yeah the big pillars made seeing difficult but the grid is limited enough that I didn't mind it haha.
Idunno if you'd keep working on it, but if you made a randomised version it'd be cool to work in some minesweeper-like context where you can tell the number of adjacent traps, or maybe a ping type system where you can tell if you're cold-warm-hot distance to the mimic from its reply.