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(+2)

I'm extremely relieved at your response, I was super worried I'd come across as mean ;u;

I feel a degree of solidarity with you, as a fellow indy game writer, and you've been really cool in replies, so I figured the least I could do was give honest feedback! I'm looking forward to seeing the revisions when they come!

The character sheet code is below.

If you're not familiar with how to do custom sheets, you choose "Custom" on the character sheet when you're making a new game, then click "Settings" on the game launch page, then "Game Settings" and paste the HTML Layout code into the black box at the bottom of the page, then the CSS Styling under the CSS Styling box.

HTML Layout

<c><div>
<div class="center"><h1>Gumball Wizards II</h1></div>
<b>Name:</b> <input type="text" name="attr_char_name" />
<b>Wizard Style:</b> <input type="text" name="attr_char_style" />
<b>Level:</b> <input type="number" name="attr_char_level" size=1 />
<br>
<hr>
<table>
<tr>
    <td>
            <h3><center>Vibes</center></h3>
            <table>
                <tr>
                    <td><b>COOL:</b></td>
                    <td><input type="number" name="attr_cool_current" /></td>
                    <td></td><button type='roll' value='[[2d6+@{attr_cool_current}]]' name'roll_cool'>ROLL COOL</button><br></td>
                </tr>
                <tr>
                    <td><b>SWEET:</b></td>
                    <td><input type="number" name="attr_sweet_current" /></td>
                </tr>
                <tr>
                    <td><b>DANGEROUS:</b></td>
                    <td><input type="number" name="attr_danger_current" /></td>
                </tr>
                <tr>
                    <td><b>NORMAL:</b></td>
                    <td><input type="number" name="attr_normal_current" /></td>
                </tr>
                <tr>
                    <td><b>QUIET:</b></td>
                    <td><input type="number" name="attr_quiet_current" /></td>
                </tr>
            </table>
        </td>
        <td width=50>
        </td>
        <td>
            <h3><center>Sweat</center></h3>
            <table>
                <tr>
                    <td><b>BOD:</b></td>
                    <td><input type="number" name="attr_bod_current" size=1 /></td>
                    <td>/</td>
                    <td><input type="number" name="attr_bod_max" size=1 /></td>
                    <td><b>STRIKES:</b> <input type="number" name="attr_bod_strikes" size=1 /></td>
                </tr>
                <tr>
                    <td><b>BRAIN:</b></td>
                    <td><input type="number" name="attr_brain_current" size=1 /></td>
                    <td>/</td>
                    <td><input type="number" name="attr_brain_max" size=1 /></td>
                    <td><b>STRIKES:</b> <input type="number" name="attr_brain_strikes" size=1 /></td>
                </tr>
                <tr>
                    <td><b>BANK:</b></td>
                    <td><input type="number" name="attr_bank_current" size=1 /></td>
                    <td>/</td>
                    <td><input type="number" name="attr_bank_max" size=1 /></td>
                    <td><b>STRIKES:</b> <input type="number" name="attr_bank_strikes" size=1 /></td>
                </tr>
                <tr>
                    <td><b>LUCK:</b></td>
                    <td><input type="number" name="attr_luck_current" size=1 /></td>
                    <td>/</td>
                    <td><input type="number" name="attr_luck_max" size=1 /></td>
                </tr>
                <tr><td> </td></tr>
            </table>
        </td>
    </tr>
</table>
<hr>
<h3>ABILITIES</h3>
<input type="text" name="attr_ability_1_name"><br>
<textarea name="attr_ability_1_text" rows="2" cols="50">Placeholder</textarea><br><br>
<input type="text" name="attr_ability_2_name" /><br>
<textarea name="attr_ability_2_text" rows="2" cols="50">Placeholder</textarea><br><br>
<input type="text" name="attr_ability_3_name" /><br>
<textarea name="attr_ability_3_text" rows="2" cols="50">Placeholder</textarea><br>
<hr>
<h3>INVENTORY</h3>
<textarea name="attr_inventory" rows="2" cols="50">Inventory...</textarea><br>
<hr>
<h3>SPELLS</h3>
<textarea name="attr_spells" rows="2" cols="50">Spell Cards...</textarea><br>
<hr>
<h3>BACKGROUND</h3>
<textarea name="attr_origin" rows="2" cols="50">I came from...</textarea><br><br>
<textarea name="attr_wizard_roots" rows="2" cols="50">I became a wizard when...</textarea><br><br>
<textarea name="attr_got_to_lose" rows="2" cols="50">I have...</textarea><br>
</div>
</c>
CSS Styling

.charsheet {
    background: #1b2117;
    }
div {
    color:#ffffff;
    font-family:"arial";
    margin: auto;
    padding: 10px;
}
.charsheet center {
    margin: auto;
    width: 100%;
    border: 3px solid green;
    padding: 10px;
}
.magenta {
    color:#e94174;
}
.yellow {
    color:#f6cb6e;
}
textarea {
    color:#ffffff;
    background: #1b2117; !important
}
input {
    color:#ffffff;
    background: #1b2117; !important
}
table {
    margin: auto;
    padding:; 10px;
    width: 80%;
}
h3 {
    color:#ffffff;
    width: 100%;
    margin: auto;
}
h1 {
    color:#ffffff;
     width: 100%;
    margin: auto;
}