Love the different attack patterns for each of the characters, really help distinguish them from one another when they do their combo string. For some reason, I was getting Jiangshi vibes from Mary's idle stance, was this just a coincidence?
Echoing everyone else, the finishing cinematic were all absolutely amazing (seriously, the creativity and cinematography could even give some AAA gaming company a run for their money)! From the tonal shift of Walrus Gemby and his hogs, to the outrageous spectacle of Mt. Crushmore (the very subtle camera zoom when the golem stands adds so much). Definitely not biased, but having Seraphina put on essentially a blindfold, reading her opponents moves with her echolocation, to then pouring an endless supply of tea over their humiliated body definitely takes the cake for me.
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Thank you so much! I tend to go overboard in the little details so I'm glad you noticed the zoom in :) Also happy you like the Seraphina ending, I had to learn sooo much new stuff for that! Like, post processing and particles sims. I can't help but wonder what her ending would look like with your Seraphina (she's sooo pretty!)
P.S. Regarding Mary, umm I didn't really think about Jiangshi when I chose her idle, but I think I'll sound smarter if I just say yes lol.