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(+1)

Hi there, fellow scribble user. I quite like the game, it seems like you know how to manage scope and I'm digging the shooting puzzles. 48hs don't make your game justice content-wise but it's a great concept and execution!

(+1)

Thank you, fellow scribble user ! I was about to play your game too (^w^) ! To be honest I totally had to cut the scope multiple time. The code still has remnants of health bar, ennemies, saving checkpoints, loot and random generation planned... but I'm too slow for making all of that in a week end (~"^w^)~

Anyways ! I'm glad you like it (^w^)

(+1)

I totally get you lol. I thought I would be able to implement a shift in perspective from top-down to platformer to solve some puzzles, but ended up with the scope mercilessly cut several times