Fun dungeon explorer, that builds on the dash mechanic really well once it's introduced!
If you plan to continue development, a lot can already be done using your polished mechanics of shooting and dashing.
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Explore !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #134 | 3.478 | 3.478 |
Overall | #145 | 3.333 | 3.333 |
Concept (gameplay) | #158 | 3.130 | 3.130 |
Adheres to jam theme | #181 | 3.391 | 3.391 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really fun concept and puzzles. Would love to see it expanded upon further :)
Really cool concept. The game has very good potential, will be waiting for the updates. Although it seems too short for a 48 hour game jam. Anyway, had fun!
I'm in love with the right-click dash. Super smooth and satisfying. I wish there are more uses for it in the game tho. Also the bow and arrow, and having to use them for progressing is a very nice touch. I would absolutely love to play a complete version of this game!
This was a fun and pretty complete little dungeon crawler, I appreciated all the little mechanics you added in (dash, shooting barrels to open doors, timing your movement through the arrow-firing corridors). It seems like you can't die though? Anyway, great job and would love to see a more developed version after the jam.
Cool concept with using arrows to unlock the doors, cool visuals as well! I'm wondering does the arrows actually disappeared after some time or they just stays in game like forever (I've seen when I'm started playing, few arrows was stuck in door, and I'm not quite sure if they actually disappeared or not)?
Nice game, had fun playing.
few suggestion:
Increase arrow distance,
put limit on how frequent you can dash.
This feels like the basis for a really interesting exploration game. Using the arrows on buttons is quite cool and could be expanded upon in many ways. The dash mechanic also feels really suited to this sort of game and also has many ways it could be expanded upon. With the addition of a bit more content and music, it would be interesting to see where this could go!
Presentation here is pretty good, and the mechanics are pretty fun, I would have put more of an emphasis on the exploration aspect though!
Lots of potential to expand upon the game with more levels and side areas to explore!
Would have benefited from having some music :]
Also the Coin UI is a bit misleading with the - symbol as it implies you have negative coins haha!
Simple, fast and put together nicely. I play it all in around a minute and for me that really good. I would have put a main audio to push the dungeon / exploring atmosphere. This is olso a good start to implement new feature every level!
Nice work! The shooting mechanic was cool and the puzzles were interesting and fun
Hi there, fellow scribble user. I quite like the game, it seems like you know how to manage scope and I'm digging the shooting puzzles. 48hs don't make your game justice content-wise but it's a great concept and execution!
Thank you, fellow scribble user ! I was about to play your game too (^w^) ! To be honest I totally had to cut the scope multiple time. The code still has remnants of health bar, ennemies, saving checkpoints, loot and random generation planned... but I'm too slow for making all of that in a week end (~"^w^)~
Anyways ! I'm glad you like it (^w^)
Yeah, funny game, nice job ! We need more content !!! Keep working ahah.
I cannot go out of the first room, is that something that happens in the browser so I have to play in desktop?
Great game mechanics :3
Enjoyed exploring and solving puzzles :D
i just noticed that the coins are subtracting 1 with every taken coin rather than adding :o
overall, well made !
Very nice game! I like the concept and presentation and it also fits with the theme perfectly. The exploration of the black-and-white small world was fun. I do not mind at all that it is quite short. I see a lot of potential here and I think that it is better to have a fully functional small piece of game. Great work!
The presentation is wonderful and there's a great base here for an awesome game that I would totally play. Unfortunately there isn't much game here (ran out of time I assume, happens to the best of us). I finished in under than a minute.
If you would turn it into a full game though I'd definitely give it a shot!
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