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(+1)

Two glitches -
First, attaining total victory without any level 3 allies on Initiate Rank 3 causes the game to freeze on the victory banner. Abandoning the ritual functions to return to the main menu, but it doesn't recognise or save my progress, making that attainment unattainable.

Second, using the Demi Summoner and the right distillments, it's possible (if unlikelY) to summon three level-one units in a row in the middle of combat, causing them to merge and level up just as they would during prep time. When this happens on the computer's side of the board, the game proceeds as normal. When it happens on my side, it freezes.

Finally, I'm not sure if this is a glitch or not, but it's possible for a summoned Demi Summoner to die and summon an adjacent Altar Beast, which then recognises itself as a new summoned unit and buffs the Demi Summoner back to life again. That... seems like the wrong order. o_O

Otherwise, I'm having a lot of fun with this.

(+1)

thank you so much for taking the time to write this! I'm going to be away from my computer all week, but i hope to get to these fixes when I'm back.

so sorry you lost your progress, but i'm glad you're having fun with it.

My pleasure! I tried it a couple of times just to make sure it was consistent. :P I've completed all the attainments except that one now!

Other notes:

- The chained-squares mechanic seems to interfere with leveling up units. It might have to do with whether I line them up using my last available move, but I'm not sure. It doesn't happen every time, though.

- It's also weird that the chains prevent distilling and discarding units when neither of those use up moves.

I just pushed an update that fixes the bug with getting the "no level 3" attainments. Thanks for finding that!

I'm still working on the demi-summoner bugs.

As for the bugs you reported in rank 2, it might be a bit until I get to those since that section is in flux a bit.

Thanks again so much for your feedback!