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(+1)

Nice way of using Godot's physics as a game mechanic! Maybe there's a way to implement the train theme a little more, and multiple levels would have been cool!

Nice work!

(1 edit)

Thanks! and you're totally right. I unfortunately spent most of the time messing around with godot's physics for rigidbodies haha I haven't worked with them much at all, so I don't really understand how it works otherwise I definitely would have added much more to the game!