Nice way of using Godot's physics as a game mechanic! Maybe there's a way to implement the train theme a little more, and multiple levels would have been cool!
Thanks! and you're totally right. I unfortunately spent most of the time messing around with godot's physics for rigidbodies haha I haven't worked with them much at all, so I don't really understand how it works otherwise I definitely would have added much more to the game!