Thanks for the feedback! Bummer to hear about the town pop-in being off there, I noticed the issue right at the end and I upped the numbers right before pushing out the build but I guess I didn't go high enough on the draw distance.
I would definitely agree on it feeling too much like you aren't moving. I didn't end up having enough time to add grass/fences/lamp posts like I wanted to make those long areas feel better, I probably should have started with a smaller map to begin with. Originally I wanted to use a follow camera that would 'catch up' to the player so it felt more like you were moving but I couldn't figure out how to make it work with the isometric camera. Something I'm hoping to re-visit to try and fix.