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(+2)

The game looks very nice, however there are clipping issues with the camera. Also, sometimes the buildings would disappear (1st area, to the south). I did like the concept, but I would appreciate some hint as to direction in which I should go.

When going down the long road, some hind of street lamps or a texture would be useful to give a sense of reference for motion. after a while of going on a long road, you don't see anything moving on screen and it's weird - as in I'm not sure if I'm still moving. Overall good job!

Thanks for the feedback! Bummer to hear about the town pop-in being off there, I noticed the issue right at the end and I upped the numbers right before pushing out the build but I guess I didn't go high enough on the draw distance. 

I would definitely agree on it feeling too much like you aren't moving. I didn't end up having enough time to add grass/fences/lamp posts like I wanted to make those long areas feel better, I probably should have started with a smaller map to begin with. Originally I wanted to use a follow camera that would 'catch up' to the player so it felt more like you were moving but I couldn't figure out how to make it work with the isometric camera. Something I'm hoping to re-visit to try and fix.