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Got a bit time today, building some warbands, and I have a question about the Seer ability. 

Am I right, that is ability only gives you a successful activation, when you didn't fumble the activation, so giving a model with just one action two? 

Yes, so it changes a single die into a success. However, you could fail with both dice and turn one of those failures into a success - potentially saving your skin.

(2 edits)

I think, when you can even turn a double fail into one success, this can make models immortal as long as the Seer is near, which does not sound too balanced. 

In this case would change of the rules text to

Change a single activation roll to a one

Solve this problem.

And the text as is implicates, that the model must be successfully activated, that's why I was a bit confused.