Really nice entry, the character feels really responsive to the input, you always feel you have the control, while maintaining a quick arcade sensation. The level design and visual aspect of the game is really well done, the arrow compasses for the objectives made clear what the objective was.
I had some problems with the camera, it seems the player and camera aren't in sync in terms of updating their positions, so it creates a big of jaggedness on the image. The player is also placed a bit after the middle part of the screen, so the amount of map I see above the players head is higher than at the bottom of the player.
A camera that can move a bit around the player (right click, direction of player to mouse) could maybe help with those jumps towards lower grounds.
Hope you keep on making levels, they were very fun to play!