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(+1)

It was pretty fun, though personally not for me.

I liked the sound and visual, simple but effective.

I think a short tutorial would be useful, it took a while before I understood my goal.

Also, I think a way to acces the options menu without leaving the level would be good. I also think a button to reset the ball would be a good additon, so you don't have to wait for the ball to finish moving when you already know you failed.

I noticed in one level that the ball movements became a bit unpredictable. After the ball hit a yellow cube, it followed different paths each reset. Not sure if that's intentional or not.

(+1)

Thanks for your response.

I fully agree with the requirement for a tutorial area and that the first addition I’m going to make to the game. I also like your idea for a quick reset of the level if you know you’ve failed.

Fully agree with being able to access the options during a level, I’ll add that too.

The movement of the ball should be the same every time, I’ll investigate the yellow blocks to make sure its consistent each time.