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(+1)

Thanks! The opening cutscene/voice lines was something I really wanted to. Almost cut it but glad I didnt. 

While play testing I was constantly making the sound effects with my mouth (including the voice lines) :p
And yeah, I think this game was a bit more demanding compared to the other games I made in UE, definitely a learning experience.

(+1)

Cool that you kept it :)

Haha would have been funny to have the mouth made sfx though it would have clashed with the tone of the game XD

Yeah but i feel that this is mostly an Unreal problem than the devs that use it, so don’t feel bad about it.