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(+1)

Fully functional! A little lacking perhaps in mechanics - just gathering gold with no possible fail state does get boring rather quickly, and the levels appear to be simply randomly generated, with no actual logic to them (other than that they have entrances/exits and random stuff peppered around). So good work with that - it just needs a little something-something to make it more interesting :)

Thank you very much for your review! You are totally right — there should be something that will make player fail. Also, procedurally generated dungeons should be fancier, too.