Update 2
I have made some good progress over the past few days. I have managed to add in a quest system where you go to a start point to pick up cargo and then go to the end to drop off cargo and collect the money. When you pick up the cargo a marker will show where you need to go, this is effectively a line from the start to the end. Quests can be completed over and over, this is mainly to ensure the player has a way to earn money consistently.
I have created the UI that displays the amount of gold you have. This gets updated when you drop off the cargo. I have a placeholder for the image but this will be changed to a treasure chest.
Sticking with UI, I have created the player UI where they can see the health bar, click buttons to change the ship speed to allow the ship to move forwards itself, click a toggle for manual or auto fire and the manual fire left cannons and fire right cannons buttons. The last bit needs linking up but nearly there.
Finally I have added cannons to the enemy ship and added script where they will fire at the player.
All this in 4 hours, I'm happy.
Up next
The most challenging part is left and that is the day/night cycle. The writing and updating of time will be ok its just the lighting around the world as the game switches from day to night. I've seen a few videos on YouTube that I'll check out at lunchtime.
Finally
Here is a screenshot of the latest update. The two sqaures are the quest start and end points, these will be hidden when the game is live.
Happy jamming