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Thank you for your feedback!

- What is your screen size? I have a rather default sized screen, maybe you have a big screen and thus everything is small

- Yeah, I heard often that the game seems hard at the beginning. There is a steep learning curve. Maybe I can integrate some kind of difficulty to choose from

- Oh, yeah, that may be a little misleading. Actually plants and stuff do not provide any cover. Only the bigger rocks do. I guess I have to make it more distinctive so you can intuitively tell what obstacles give cover and which don't

- Haha, lol, yeah from the dark menu background and the music it gives more the impression of a zombie survival shooter xD 


Thank you very much for your feedback! I really appreciate it.

(Looks up how big the screen is on a Surface Pro 7)

Um... yeah, it's about a 13-inch screen! Maybe there can be an option to zoom in or out? Unless that's too hard to program? Or maybe I can just zoom in? Idk lol

Again, nice game you've got here. It'd be cool to see where it goes!

Oh, maybe it has a very large resolution, like width having more than 2K pixels. This can indeed be a problem with the game since the dimensions of the gfx assets are static and don't adjust relative to the screen.

Currently there is no zooming available. I'd first have to figure out if and how this would be possible. But I want to replace the media component (DirectX) with SDL2 or SFML in future which will open new possibilities.

Thanks! I am planning on making an update soon.