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Day 9

Level designing :D

I decided that I will have the same backyard for every level but the birds will differ in number and placement. Each level will have some additional objects that will help move between the ground fence and the power wires (it won't be possible in one jump). I started with planning my yard on paper. 

As the fence and the wires are repeatable I decided to learn how to use time maps.

Started drawing the first screen in aseprite:


And then added fence elements to the tilemap.


I cleaned up my scene and created a tilemap. I do not have any collisions on its elements - I decided I will put invisible jumpthru and solid sprites in places where it is needed. Also added green and blue placeholders for things I do not have designed yet. This is how my level looks in construct editor:

My list of things I need to draw is long:

  • all house tiles
  • the pole with the lamp the lamp
  • the tree
  • the gate
  • for both gates, I want to add open view
  • flower bed
  • the bush
  • background
  • some extra objects: the garbage can, drying rack, bucket, and upper part of a truck parked behind the fence
  • design for screens between levels

I'm starting to feel time pressure :/