Oh, I forgot about the controls ><
They feel a bit strange on the start cause all other entities follow the grid. But it adds a new layer of difficulty to the whole game and without it the experience would 100% be less fun. Manipulating the snake and trying to escape the missiles is very comfortable, lack of inertia and "full control" makes you feel in control (sorry for the pun) and also feeling that player and their in-game decisions are the ones responsible for total score and deaths. Very good work on controls there!