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I played your game. Good idea, it's the kind of idea that you would that could work on the DS or Wii U, and the kind of idea that justifies the existence of two screens. This game should have two screens as it might likely improve it especially with stylus controls. Also, speedrun mode, you added it, and that's good. However, there was a problem despite the fact that I could still beat the game. I was a little confused with the level editor thinking it was a separate "application" instead of a second screen, but that's not the problem. No, the problem was I couldn't access the bottom of the screen. Thus for example, for a person who doesn't go on top of the last level, a level like that might be impossible. I even got rid of the Windows Taskbar, and I still couldn't access the bottom of the screen.

I believe you mean the app window + the level editor was too big for your screen, if so then yeah, I did forget to consider the various screen sizes when making the level editor gimmick. I will definitely take that into account on a next version of the game. Thanks for the feedback! :D