Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Movement can be a bit janky at times and the main character can't move because the child is sometimes in front. Don't totally get how to avoid Zealots but it was a fun concept.

Thanks for the feedback!  The zealots just have a mesh attached to them that, when colliding with the player, checks for line of sight.  Some kinda visual representation would have been helpful, I'm sure!