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I'll explain to some degree. It might be fairly simple. Basically, in the html pages you have, you can do animations. So, the animations you see are all done in Google Web Designer in terms of the movement. When it comes to the tap area for tapping at the right time, that's an animation too. There are different animation options, so the one for moving the tap area is step-end. So, after a period of time, the tap area goes to area of the button, stays there for 0.2 seconds, and then leaves. You can put stuff outside the canvas, and they can come into the canvas. The art comes from images which was made with Google Slides except for the ones that were done in Google Web Designer like the text and the rectangle. The music starts sometime after you click the first button (autoplay may be better, but that's something that hasn't worked properly yet from the times I tried). You can make things links, so when it comes to tapping the right time, it goes to the next page where it starts off looking the same even though it's technically different and it goes in an animation. With the start, that's usually a link to a specific page except on the actual page where it goes to the beginning of the animation. You can let me know if you want more detail, and I may respond. Also, did you finish the game quickly? I may check out your game.

I can tell you liked making your game. I've never gotten a respond so long! I never finished I think I came second to last. Maybe I'll finish it. It was really interesting to hear how. I've never heard of a person making a game with Google Web Designer. Is this your engine of choice or just a fun experiment? I want to hear how you chose this "engine" if you'd call it that. Thanks for the quick response!

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You're welcome. Currently. it's my engine of choice, if it could even be called that (it's not intended for making games, but it has that capability). As to how I got to it, I may not remember all the details despite it being recent, but here goes. Background context I used Google Web Designer a while back. I used it for some 3D animations. It stopped working for 3D as I wanted one day, and I stopped using it. Fast forward to this year, I was making games. I made games before, but this might have been a bit different. I used Batari Basic to make Atari games. I might have been content to stay making Atari games, but then came GMTK game jam. I made an Atari game, and long story short for some reason I decided I was going to move on. I was thinking about GB Studio, but that didn't work for me. Now some time ago, I installed Google Web Designer for making some animations or something (I did uninstall but then I installed it again at some point). I didn't really want to get into the big game engines potentially due at least in some part to being lazy and wanting easier and simpler things or something like that. I don't exactly remember how I figured it out that it could be used, but I did. I was thinking about the Major Game Jam theme before it started, and I came up with a game to make (not this one, but rather its sequel). I might have focused on more on getting it down as well as making it more like art rather than game or something like that. I made that one, and I decided to use it again for this game jam. 

Nice! I participated in the gmtk too! Could you tell me the name of your game jam game? Mine was Better Cluck Next Time. Go check it out if you want!

Sure, but you may not like it. It's called Platformer but you're the platform. Here's the link: Platformer but you're the platform by Quantum Linux (itch.io)

Nice, will you check mine out? It's called Better Cluck Next Time. If you don't mind could you also follow me? We plan on making one of our games a full release and if you follow us you'll be notified!