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(1 edit) (+1)

I adore the art, no exaggeration, and liked the music a lot too. Also cool seeing something in Italian (appreciated and needed the English translations, but wish I didn’t).

I, uh, intensely sympathize with having a complex concept that one doesn’t have time to execute fully (I also descoped quite a bit and wound up with something borderline-incomprehensible), so, in response to your disclaimer – yes, I did find it extremely confusing, but I like the aesthetic a ton, as well as strangeness of the premise, with the gnome trying to find someone’s dog, the abyss, and the idea of a self-perpetuating cycle. I really hope you will create a fuller version after the jam (followed you in case you do!). I also may have missed a lot – pretty new to games like this.

And, yeah, didn’t really see the limitation in there, but the use of the theme was great.

(+1)

Thank you for your feedback, I will be looking into making it into a full game because of how much I enjoyed making it and just simply ran out of time to implement my ideas fully. Thanks for the support