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(+1)

Overall a solid game. The difficulty seemed just right to motivate me until I won. I love that healing items don't despawn, that way I got to decide when it's worth it to use right now or later (and it tested my spatial memory). The rooms themselves could have more variety in them, whether it be enemy or layout. I ended up just circling the room every time, which still left good difficulty, but not strategy.

 Awesome job.

I really appreciate the solid feedback! Thank you for checking it out I’ll keep that all in mind.