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This is so good! The visual cues was something I was planning to add but ran out of time, but the AUDIO IS BRILLIANT! With some more waves and some level design and maybe a few more management tasks, something to spend money on, and this could be a hell of a game :D

And the audio stuff I had the same issue with no matter what the audio levels were so erratically different in the WebGL. I think maybe setting the music file to Load Type: Streaming might've helped but instead of experimenting with that I just deleted the music from mine, personally 🤣

Thanks for the kind words. I actually found some code that wanted to do highlighting but it didn't seem finished so I implemented that. 

The voice was a last minute random idea that worked out better than expected (minus the audio level issues of course ;p)