The game's speed was fine with me. If I picked a bad number, I wish there was some item I could get to undo. Otherwise I just have to continue to fail. I like it forces me to do arithmetic, so if you were to make more happen within the game it would put some fun pressure on.
Viewing post in Number Invader [Trijam 230] jam comments
That was one aim of the game to force you to do arithmetic and that bad decisions, ie picking up the wrong number, has consequences. But your point is something I was having issues with deciding, at the moment not sure what the answer could be, a simple undo might take away too much jeopardy in catching, avoiding or destroying the numbers.
Thank you for your feedback.