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grokit

12
Posts
5
Followers
7
Following
A member registered Jun 16, 2018 · View creator page →

Creator of

Recent community posts

Thanks for playing! Yes, next time I'll definitely insert tooltips that tells players when they have an available action like entering a door.

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I somehow missed this during the jam. Really cool idea, would like to see more levels! Bonus points for Lisp! Very cool you are targeting to the browser, what do you use to cross-compile?

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Very polished and a good puzzler overall. Sound and music doesn't work for me but that might just be my setup.

The game's speed was fine with me. If I picked a bad number, I wish there was some item I could get to undo. Otherwise I just have to continue to fail. I like it forces me to do arithmetic, so if you were to make more happen within the game it would put some fun pressure on.

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Very original concept, and it's pretty cool to play with for a while. A great concept to iterate upon. Perhaps some mechanic should allow to swap the current atom to shoot. Have a nice soundtrack that could be a good relaxing game.

Nice. I like the shaking effect. Same as the other commenter, sometimes you just have to wait a really long time for the number you want. Might want to make it more hectic so that it takes less time and it's more of a challenge.

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Nice game and good aesthetics! It's pretty cool to figure out the gimmick. I could see a good puzzle game coming out of this if as you progress there were some rule changes where you had to re-think your strategy.

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Thanks for trying the game out. Well what I learn from your feedback is that next Jam I've got to introduce the mechanic more gradually and make it simpler overall -- it's obvious to me who built the thing but not to a new player. I should probably only have a number at a time instead of two as well.

So the gimmick is that the numbers you pick in one level sets some of the properties of the next level. The second level's gravity and number of jumps are the first two numbers you pick from the first level. In the third level the number of bees and how aggressive they are are set from the numbers of the second stage.

This is super fun!

Great game!

Great game!

Nice, had fun!