I'll speak for myself, but probably some other could find it relevant tho: There are so many engines people are comfortable using that it make big sense of releasing asset sets non-linked to any specific engine. Still, for you, it probably makes more sense to keep everything in your MonMae engine as it make the process of making a pokemon-like game way easier on GameMaker :)
As much I could love using MonMae, I'm a Unity developer and don't want to spend time switching engine ^^'
But! If it's a big enough argument for you, count me as a customer for every MonMae-externalized asset packs you could release :p
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I see! Yes I understand that very well^^ glad to hear I've accustomed such a loyal customer! :D
I'll go ahead and see what I can do to export more of the MonMae stuff to external itch packs, like UI. I'd of done it before if I'd known there was a demand for it :)
If you ever get the chance, we'd love to see your game on our discord if you're using Dokimon assets! Or, even just DM'd me ;) I'm quite curious, especially since you're using Unity to make it!