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(+1)

I really like the sound of the piano, it gives a very special feel to the whole soundtrack. I imagine, for some reason, a game with typical french aestetic to go with this (don't even know what that is but ...). The in game music changes nicely over time, and the use of a ticking sound is audiable but subtle enough to not be annoying or cliché.

Nice job!

(+1)

Oh I totally get what you mean by french aesthetic, might use that sort of architecture style in the real game now.....
I was a bit worried the clock might be a bit cliché so I was trying to use it sparingly, but I felt without it something was lacking.
Thanks for listening!