- Neat art style. Awesome audio work - music perfectly fits the environment/estetic.
- I really liked the theme interpretation - having limited time to prepare for [something] (in this case - card game)
2 ideas I've got while playing (it's not critical, it's just something I would add if I could and there was time for that):
1) Highlight objects that have (or haven't) been collected by player previous time in order to encorage player discover new items
2) Add info to cards with question marks. Currently the only way to see what card does it to place it (has its own advantages, but being able to plan ahead is also important) <-- possible solution: As soon a player uses card at least once, info about this card is always displayed (in the current and future runs)