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(+1)

Great game! The level structure is good and varied. The comments in between from the NPC's are good, could maybe happen a bit more often.

The enemy behavior is building and works differently in radius and speed. Maybe the cook could be given a bit more randomness in his movement.

What I would still change would be that you can run in the between walls. Maybe it would be interesting if you could not only pick up the traps in the box, but also transport them (maybe it would be too easy then).

Clear menu, you know immediately what you can do. Maybe there should be a visual feedback when you select a button.

Yea we're thinking of adding more meaningful enemy behaviours and actually relate it to the things they do in the kitchen so they're more varied. I'm not sure I understand what you mean "you can run in between walls".