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(4 edits)

oh you’re intended to use the arrow keys for movement then zxc for the other things. I may have accidentally forgot to disable asd in the Unity input manager so that’s why that works too, but it’s not the way you’re supposed to play it. Sorry for the misunderstanding!

PS: The main reason why I used obstacles instead of enemies is because enemies are harder to code HAHAHAHA

(1 edit)

It still impressive that you to be able to think about all those obstacles