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Really nice game! One thing I would change is how the enemies can only push you around when you're in the air, because this way they are kinda harmless.

Thank you for playing! Originally the enemies were much heavier and dealt damage on impact, but those were eventually changed to make the player feel like they had more control of the game's pacing. You could get dogpiled and launched off the gears pretty easily, but maybe I should reconsider bringing that back!