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I honestly think this game would be awesome as a small indie release game! Maybe some additional characters. A bit more of a tutorial. Still, I really did like this game!

As it is, I feel it may be a bit unbalanced in the cost of units vs. the damage you take from even the weakest enemies… or, I might just suck as a gamer. One of those two.

I like the idea of combining units for a special skill, but I really didn’t understand the few skills I managed to use. The chain lighting, to me, didn’t really seem to do that much damage, and the skill when combining the swordsman and archer… never quite figured out what it even did. I’m sure most of that is just jam time constraints and all.

I also kinda wish there was a way to save buildings that were damaged but not yet destroyed. Maybe something that could be done between waves. Spawn a bucket brigade from the church perhaps?

The controls felt great. The character movements were really smooth and intuitive! Over all, excellent game!!

If your interested in seeing some internet rando suck at playing your game, I recently did a live stream of me playing.

Thank you for the suggestions. I agree! You are a good gamer, and I could have included tutorials and improved the game's balance. I am actually considering releasing it as a full game. I believe the main mechanic has great potential and can be used for more than just defending a town. Once again, thank you for playing!