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(+1)

It's great, combat is as good as melee 3d combat at this stage in development can be, altough I really wouldn't call it fun, attacks lack punch or any satisfaction. 

I love the low poly broken tile floor, it shows potential for a detailed low poly environment that could be brilliant but I really am not a fan of the character models.

I found 1 bug.

When you pause the game and return to the main menu and start the game again the main menu stays on the screen forcing you to restart the game.

Thanks for the feedback C:

I am aware of the combat not being great, I went for something far too complicated to be done in 2 days (couldn't work on friday). Hopefully I'll be able to patch it up after the voting period, I believe the most unfun part of it is the hit detection.

Regarding the bug, it's related to the missing room. When generating rooms I forgot to add a value which bugs the manager which bugs the uimanager which bugs the... you get the idea. Glad you enjoyed it though, thanks for playing!