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This game looks amazing, polished graphics, effects and audio, but the gameplay itself needs some work. The attack is far too slow to feel usable to me, I really desired a quick, Hollow Knight-esque attack, and perhaps the slow attack as a stronger alternative (or something like holding down the attack button to charge the slow, strong attack). Dying from a single hit also felt too harsh. Overall though, a solid first prototype.

We will definitely do a lot of work on the attack system if we come back to this project. Thank you so much for the feedback. It definitely gives us some direction for what to do with our attack system. We did hope that the instant dash attack that has a cool-down would be enough but that didn’t seem to work.