Good to know! Maps will have to be less than 500 tiles. I'll take It into consideration. Also, I may count the total tiles to give bonus rewards but I don't think total exploration should be the or the only goal.
I'm gonna look into those Bugs, thank you!
For the last bit, I think your problem about jumping around should be a known issue with the A* algorithm I'm using. I should fix it soon. And maybe add a tutorial and some crosshair indicators to show valid tiles.
Thank you for playing and the amazing feedback!