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(+1)

Such a creative game that was made really well. I did find a problem in one the levels where I was constantly dashing and Jumping I got stuck at the top of the room because I put the things in the wrong order and it drove to want to suffocate a dead chicken so maybe if you wanna work more on the game you could try fix that but I dunno. Great stuff. Most creative idea yet (:

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That's interesting.. we noticed that in the beginning of level 6 and tried to lower the ceiling in the beginning to make it harder to pass and 'talk the player out of it', but didn't think about the room at the end of the level with the other wiring board haha.

Though I don't really know how can we restrict the player there... Maybe shorter levels or checkpoints could help make that less 'punishing'?